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Ladybugs premiere proves most popular game launch ever!

December 8, 2014 by Eran Arden Leave a Comment

  Since our Ladybugs game premiered Nov 27 we couldn’t help but notice how quickly it’s been chalking up game plays… more than any other new game launch before. So we wanted to say thanks to all those who’ve been helping the Ladybugs over the bridge and get home! If you haven’t had time to check out the game yet you can log-in here and get straight to it - the aim of the game is to move the bridge so the ladybugs can get across, and make sure not to let the annoying mosquitoes follow … [Read more...]

Filed Under: כללי Tagged With: ADHD, autism, Cerebral Palsy, ladybugs, motion based game, occupational therapy, Timocco

Ask Sarit: Is Timocco suitable for kindergarten kids with CP?

November 13, 2014 by Eran Arden Leave a Comment

I work at a kindergarten for children with CP. Some are able to stand and are mobile without assistance, but have significant difficulties with motor control, coordination, stability and balance. Is Timocco suitable for their treatment? The difficulties you describe impact the ability of the children to acquire movement patterns, to carry out routine daily activities and their level of social participation. Therefore the use of a virtual reality environment like Timocco can be very helpful for … [Read more...]

Filed Under: כללי Tagged With: assistive technology, autism, Cerebral Palsy, children with CP, motion based game, occupational therapy, Timocco Online

Cerebral Palsy and the Virtual Reality Gaming Environment

December 13, 2012 by timoccom Leave a Comment

Each Week OT expert, Sarit Tresser will be giving an in-depth insightful analysis into the various ways Health Games aid both children and adults with disabilities. Tune in to receive first-hand input from a professional in the medical field of child development   GMFCS, Gross Motor Function Classification System categorizes the level of motor function for children in six steps, as described in the attached image. This post will focus on how Timocco can be used to help children with … [Read more...]

Filed Under: כללי Tagged With: CP, Expert, motion based game, occupational therapy, OT, Sarit Tresser, Timocco

Introducing the Timocco Tele-rehabilitation Server

November 7, 2012 by Eran Arden 1 Comment

Tele-rehabilitation provides long distance data gathering in a convenient and effective way, creating the ability for a patient's progress to be monitored from the doctor's office.  Timocco acknowledged this revolutionary development and integrated the Timocco games. The "Timocco Tele-rehabilitation Server" will be launching this new therapeutic initiative aimed to assist  the professional relationship between doctor and patient. Using an online server the Timocco user can play the game from the … [Read more...]

Filed Under: כללי Tagged With: motion based game, occupational therapy, Tele-rehabilitation, Timocco

OT Experts Discuss the Health Benefits of Virtual Games

October 29, 2012 by timoccom Leave a Comment

Occupational Therapist and founder of Timocco, Sarit Tresser was interviewed by OT Experts about the  health elements and the development of the Timocco Games.  Tresser describes the usability and functionality of the virtual reality computer games. There are countless improvements in motor and cognitive skills that evolve through playing. With the use of special gloves, children interact in a virtual reality environment as “Timocco the monkey.” Each game works on a different type of skill to … [Read more...]

Filed Under: כללי Tagged With: children with disabilities, cognitive disabilities, motion based game, occupational therapy, Timocco, virtual reality

Timocco Integrates Tobii, an Eye Gaze and Interaction Technology

October 9, 2012 by timoccom Leave a Comment

Timocco is now featuring the Tobii technology for all of the Timocco games, with the exception of only one. This innovative new technology allows disabled children who have little or no use in the arms or upper body, to use their eye site to play and interact with the Timocco games. The benefits of eye gaze and eye interaction technology are exceptional, providing a full spectrum of features for the user. This includes communicative capabilities & psychological improvements. The most … [Read more...]

Filed Under: כללי Tagged With: assistive technology, motion based game, motor disabilities, Technology, Tobii

Supporting Articles – Virtual Reality In Therapy – The reasoning behind Timocco

February 3, 2011 by Eran Arden 3 Comments

We had so many positive responses to the series of articles we published on this blog that we decided to make life a little easier, and place all the links in one post – Enjoy! Enjoy, 1. TheraGame – a home based virtual reality rehabilitation system - R Kizony, PL Weiss, M Shahar and Rand Full Article 2. Use of Virtual Reality to Improve Upper-Extremity Control in ChildrenWith Cerebral Palsy: A Single-Subject Design - Yu-Ping Chen, Lin-Ju Kang, Tien-Yow Chuang, Ji-Liang Doong, Shwn-Jan Lee, … [Read more...]

Filed Under: Uncategorized Tagged With: child development, children with CP, Innovative Game, motion based game, motor disabilities

Conference of Child Development and Rehabilitation

November 20, 2010 by sarittresser Leave a Comment

Held in Jerusalem  at the International Convention Center on November 16th and 17th, 2011, the conference of Child Development and Rehabilitation was a great success and a big step forward for Timocco.  To our great pleasure, we encountered lively interest in Timoccos interactive games for child development and rehabilitation 'Growing with Timocco'. Many child development institutes from across the country, health organizations, associations and private clinics showed lively interest in … [Read more...]

Filed Under: Uncategorized Tagged With: child development, child rehabilitation, interactive games, motion based game

Article supporting the use of Virtual Environment in Therapy

October 18, 2010 by Eran Arden 2 Comments

Play Therapy Utilizing the Sony EyeToy ®  Anthony Lewis Brooks¹ and Eva Petersson   Our hypothesis is that game playing using embodied user interaction has evaluand potentials in therapy and thus significance in quality of life research for the special needs community. A state of presence is inherent where stimulation of fantasy and imagination involves engagement and subsequent interaction with a virtual environment (VE). Once this engagement is achieved and sustained we propose that a higher … [Read more...]

Filed Under: Uncategorized Tagged With: assistive technology, child development, children with disabilities, education technology, motion based game, special needs

Article supporting the use of Virtual Reality for children with CP

September 2, 2010 by Eran Arden 1 Comment

Use of Virtual Reality to Improve Upper-Extremity Control in ChildrenWith Cerebral Palsy: A Single-Subject Design Yu-Ping Chen, Lin-Ju Kang, Tien-Yow Chuang, Ji-Liang Doong, Shwn-Jan Lee, Mei-Wun Tsai, Suh-Fang Jeng, Wen-Hsu Sung Virtual reality (VR) creates an exercise environment in which the intensity of practice and positive feedback can be systematically manipulated in various contexts. The purpose of this study was to investigate the training effects of a VR intervention on reaching … [Read more...]

Filed Under: Uncategorized Tagged With: children with CP, children with disabilities, education technology, Innovative Game, motion based game, motor skills

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